Export from Blender to Unity

Blender 2.92, Unity 2020.2.1f1

Configuring export inside Blender

Unity and Blender use different coordinate systems.

Blender

Unity

Forward Axis

-Y

+Z

Up Axis

+Z

+Y

We can fix the transforms under the Transform tab.

File -> Export -> FBX
  • Apply Scalings -> FBX All

  • Forward -> -Y Forward

  • Up -> Z Up

  • Uncheck Use Space Transform (Blender 2.92)

Don't forget to save your preset so you don't have to repeat this each time you need to export something into Unity. ;)

Configuring import inside Unity

Import settings appear after clicking on your imported mesh

In Unity, check Bake Axis Conversion.

It should work correctly now...

The objects should now be correctly oriented (Facing in -Y in blender and +Z in Unity)

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