Export from Blender to Unity
Blender 2.92, Unity 2020.2.1f1
Configuring export inside Blender
Unity and Blender use different coordinate systems.
Blender
Unity
Forward Axis
-Y
+Z
Up Axis
+Z
+Y
We can fix the transforms under the Transform tab.

Apply Scalings -> FBX All
Forward -> -Y Forward
Up -> Z Up
Uncheck Use Space Transform (Blender 2.92)
Don't forget to save your preset so you don't have to repeat this each time you need to export something into Unity. ;)
Configuring import inside Unity

In Unity, check Bake Axis Conversion.
It should work correctly now...
The objects should now be correctly oriented (Facing in -Y in blender and +Z in Unity)
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